Popular 3D models
About
I am a self-taught 3d artist that specializes in organic sculpting and turning them into low-poly meshes that has proper deformation and topology to be a game-ready asset.
but can also do hard-surface modeling with poly-modeling and subD techniques.
Category
Individual / Game Developer
Website
https://www.youtube.com/@SmashiRB
Member since
June 13th 2020
Stats
45.7k views
176 likes
1.6M triangles
780.0k vertices