About
Full-cycle low/high-poly game and AR/VR assets: modeling, correct topology, UV mapping, baking maps (Normal, AO,etc.) and texturing models based on the reference and sketches.
Category
Individual / Artist
Website
https://www.artstation.com/matskevich
Member since
October 29th 2019
Stats
1.8k views
40 likes
127.7k triangles
70.5k vertices