Triangles: 2.1k
Vertices: 2.3k
More model informationFirst attempt of texturing in Substance Painter. I tried to keep mesh pretty simple without fancy highpoly stuff.
Textures: 2k diffuse + normal + metallic/roughness
Create with: * Maya * Substance Painter
Time spent: 1d
CC AttributionCreative Commons Attribution
Jul 22nd 2017
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