Triangles: 12.5k
Vertices: 12.5k
More model informationOriginal Character model, first scuplted from Z-spheres in Zbrush and then polypainted. Re-topoed and imported to Maya for rendering.
Normal maps work everywhere else but Sketchfab, am unsure how to fix this but this project was really fun nonetheless! You can view still renders of this model on my Artstation
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