Triangles: 18.3k
Vertices: 18.3k
More model informationA Mental-Ray baked scene. All stage elements were modelized in 3D Studio Max. The squid-ish creature was then made on zBrush from zSpheres, using the 3DSMax scene as a pattern, then quickly retopologized with 3D-Coat.
Apr 29th 2015
12 comments