A personal vault just for you and your loved one to hibernate through the nuclear winter. Perfectly free of any charges. No strings attached and absolutely no social experiments of any kind.
I couldn’t help myself. I had to make a pixel 3d scene from the classic Fallout games. I’ve played them through so many times, that I’ve lost count..
In artist’s perspective, chronologically, old Fallout games were in the crossroads between pixel and modern graphics. It shows as individual pixels start to lose their meaning when zoomed out to players camera perspective. This gave me some freedom to distort UV maps when texturing models.
Made with Blender and PyxelEdit. Total complexity of 9752 triangles. I placed few hints of 3d here and there, not necessary in the end, but it was fun. Using normal maps would probably be wiser choice. 512x512px texture. Using transparency for some elements. Material is set to emissive for that shadeless look. Using only original Fallout 1 & 2 sprites.
8 comments