Menshikov Palace and a small town
Level design exercise + some gameplay features.
Goal: create a level as a part of open-world, 3rd person game in action-adventure genre.
Possible settings: medieval, steampunk, fantasy.
Inspired by Menshikov Palace. Real world place in Saint Petersburg, Russia. Built in 18th century.
Legend: Red cubes represent enemies. Blue and yellow blocks represent allies and hideout points.
Check my blog for more info
Initially model was created with Google SketchUp. Some glitches occured due the export to .3ds format.