Triangles: 5k
Vertices: 2.6k
More model informationCombat Shotgun from Bethesda’s Doom. Not as accurate as the actual weapon itself. The process/workflow was hard at first but seeing the end results made it worth while. Learnt more than enough :)
Modeled in Maya 2018 and Zbrush Textured in Substance Painter with 2048 x 2048 maps
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