Triangles: 36.5k
Vertices: 21.2k
More model informationModel: Maya, ZBrush
Texture: Substance Painter, Substance Designer, Photoshop, Megascans (leaves, grass and materials on island)
I had the idea of a giant bonsai tree surrounding a Japanese folk house, that I really wanted to create in 3D… So I did. Great for practicing the tools I’m not completely used to yet!
Check out the ArtStation entry for Unreal renders and breakdown.
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