Finally finished the Viking Axe. I wanted to learn more about ZBrush with this project. Hope you like it!
Based off a design from the talented Jose Olmos. You can find his work here: https://www.artstation.com/artist/joseolmos
Base mesh was created in 3DS Max, then the details were sculpted in ZBrush and retopologised with the normals baked. All texturing was done in Substance Painter 2.