Triangles: 18.7k
Vertices: 9.4k
More model informationRecently undertook a little project experimenting with a modular key shank and face weighted vertex normals. I figured I might as well set a little still life scene.
Please leave any feedback if something comes to mind (about materials, modeling, UVs, or whatever). I very much appreciate the learning opportunity.
Modeled in 3ds Max, baked and textured in Substance Painter.
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