Boy, this is much more tedious than anticipated.
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I made this for fun, mostly because I thought it’d be entertaining to try my hand on stuffs like this on ZBrush. But because this was made as a high-res bust (about 10 to 20 million polys actually), and was then used for printing, I didn’t bother to retopo until I suddenly felt like I should dump this into SketchFab.
Yes, it was very tedious (not as bad as the other Exo creature I’m working on at the moment though). Yes, I have to repaint the whole damn thing (not much of an issue though). Yes, I have my high-res .STL up somewhere on my DropBox.
Well, at least SWS had great tutorials on how to paint maquettes. Techniques on physical objects apply to digital objects too lol.
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This isn’t my orignal work. Here’s the original link. And here’s the printed model.
(Oh, mantaabyssus is my personal Tumblr, I’m just not very active there.)
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