Triangles: 28k
Vertices: 14.5k
More model informationThanks to the awesome 3d artist Tim Bergholz. Following his latest tutorial this mech came to live. If you want to learn hard-surface modeling, go check out his tuts. They are the best for it. Modeled with Maya, textured with Substance Painter. It was an amazing journey! Learned a lot! Toolbag render:
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