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Dragon Statue (new version)
This statue is carved out of one solid piece of natural stone. The dragon’s pearl in it’s mouth is actually a loose piece and is pretty much perfectly round.
Equipment used: Canon 600D (used around 400 photos),phototent+turntable,dual softbox lighting.
Software used: Agisoft Photoscan,Blender,Instant Meshes,Substance Painter -and B2M (for the Roughness map), Photoshop.
Mesh/Texture specs: 50K triangles. Textureset consists of a Basecolor/Albedo, Normal-, Roughness- and AO map. The preview has a 4K textureset. 8K and 2K texturesets are also included.
The idea behind the Roughness map is that the white engravings are very rough, where the polished stone is slightly reflecting.
If you want a good view of the scan’s quality, check the ‘Matcap+Surface’ option in the model inspector. Also hold ALT+Mouse drag to change te lighting in the scene.
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