Triangles: 498.9k
Vertices: 250.1k
More model informationA high-poly sculpt from 2009, based on concept art by Jesse “jouste” Turner. I never got around to sculpting his interdimensional hula-hoop thing, or making a lowpoly & texture. One day, maybe!
The base mesh and some hard surface work was done in 3dsmax, but the majority was sculpted in ZBrush. Posing was handled via a Transpose Master mesh rigged with Biped in 3dsmax.
This mesh has been decimated down to 500k triangles, the original was 8 million in ZBrush, but I don’t want to destroy your bandwidth.
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