Triangles: 463.5k
Vertices: 232.6k
More model informationSculpted in Oculus Medium. Textured in Substance Painter. GDC Beer Bust Challenge 2018.
Sculpted this Black Forest themed Tankard in Virtual Reality for our GDC Beet Bust Challenge. After finishing the design process in Oculus Medium I went into Cinema4D for polyreduction and UV editing.
To optimize Polycount and topology even further I made a few LOD passes in Symplygon before importing the mesh into Substance Painter. This is where the model received it´s final touches and got brought to live with textures and lighting.
Thanks for checking it out!
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