Torchlight3D Model
=== The following description refers to the additional ZIP package provided with this model ===
Torchlight 3D Model. 2 individual objects (torchlight, glass or emitter), each one with its own non overlapping UV Layout map, Material and PBR Textures set (so, you can easily change the glass Material into an emitting one). Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.
Quads only geometries (no tris/ngons).
Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: png with Alpha.
2 Objects (meshes), 2 PBR Materials, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 24014 vertices, 23990 quad faces (47980 tris).
Real world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale).
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