Triangles: 1.6k
Vertices: 1.9k
More model informationAn exercise in low poly and handpainted characters.
The poly budget was 3k triangles and one 1024x1024 texture with the option to add another 512x512 for the weapon or important asset
I learned a lot doing this and im actually quite happy with my metal and leather in general.
I loathe to call this finished, its much more a work in progress as you can see. I still need to improve the arms, do the face and that darned shoulder guard …
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