Triangles: 20.8k
Vertices: 21.6k
More model informationMy first try with Substance Painter. Wow.
Problems I need to remedy:
- explode bake for edge clarity
- controlling generators
- uv issue on the front jaw
- baking errors on front bottom rings
- baking errors in flat mapped sockets
- Overall very hi poly for a low poly
Well, it took a whie, but it sure was fun! It turned out pretty good, too!
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