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A seasoned fighter, one foot in the grave, looking to atone for his sins. Uses his weight to open his opponent up for his deadly sting.
I created this character for my bachelor thesis in 2017, using mainly Maya, Substance Painter and Photoshop. Wilhem is based on a concept I created in the first semester of my study-course.
Recently I fixed some texures. I learned a lot during this project and look forward to apply these learnings to the next characters.