Triangles: 17.2k
Vertices: 8.6k
More model informationSculpting is a new territory I am crossing over. Learning about the export and import workflow and how to keep the poly count within reasonable game development parameters. Also aiming for a very specific style here so there is a lot of polish to do. Wanted to put this on display to get some heads turning
She has a lot of details that are needed but we shall see my limitations and work around them.
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