Triangles: 7.6k
Vertices: 4.2k
More model informationThis project has been sitting inside sketchfab for a looooooong time, I made it last year as practice for pbr. It was sitting around and collecting dust so I just decided to put it out there. I sculpted it in zbrush and did the retopo and texturing inside blender; I also used photoshop to do some texture masking and editing . I wanted to handpaint the maps to try make it stylised and gain a better understanding of how the pbr workflow/maps work.
4 comments