Triangles: 12.7k
Vertices: 6.4k
More model informationWeapon creation for Second Life interactive virtual platform. These asset were modeled in Blender. Details were sculpted in Zbrush. After which, returning to Blender, baking details into low resolution mesh. Texture maps were created using Quixel Mixer.
This item was created for the Second Life interactive virtual world, and can be purchased here: https://marketplace.secondlife.com/p/Highgod-Blade-No1-PropP1/21073586
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Learn more about this product on the Highgod Blog: https://highgodstore.news.blog/2021/09/10/blade-and-scabbard-no-1/
Sep 10th 2021
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