Triangles: 8.2k
Vertices: 7k
More model informationI made my first “skeech” about 4-5 months ago, but I love so much this concept that I couldn’t stand the idea of letting him go, that’s why for 3 long days I’ve been working on him again. Starting from the old highpoly model, I worked on him as a completely different concept. I had to redo the retopology and Uvmapping from zero, and I painted him using only Photoshop (Substance for baking), following the PBR workflow with 2 sets of 2k textures (Diff,Rough,Spec,Metal,Emis and AO maps) for body and assets. I hope you like him!
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