This is my first game ready environment based on cambodian temples and made as a project for the course “Intro to Environment Art” with Andres Rodriguez at CGMA.
The main objective of this project was to learn how to make an environment scene, to prepare the textures and the blockout and prepare a good set of assets to assembly the scene. Also, I have learnt substance designer, a powerful and really fun tool, so I hope to keep using it and improving my skills 🙂
More images on my artstation: https://www.artstation.com/artwork/LlvnA
or my website: http://www.dulceisisart.com/portfolio/cambodian_temple/
For better resolution, please switch the textures to HD :)