Triangles: 149.2k
Vertices: 74.9k
More model informationShout out and thanks to the absurdly talented Felix Joleans for the inspiration and information re: controlling tentacle animation with sin wave expressions.
Sculpting - Zbrush
Retopo/Unwrap - 3dCoat
Normal + AO baking (and cavity maybe ? can’t remember!) - xNormal
Textures - Substance Painter
Rigging & Animation - 3ds Max
My interpretation of a “forest guardian” type creature.
“Put lots of tentacles on it,” I said.
“It will be fun to animate,” I said.
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