Triangles: 34.5k
Vertices: 17.4k
More model informationThese are some of the classical handplanes I made for the Handplane Baker: Prop Asset Contest.
I modeled and sculpted them in ZbrushR7, baked their textures in Handplane Baker, UV’s with Hatius UVlayout, and did final painting and materials in Substance Painter 2.
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