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Pillow (Dragon Scale Variant)
A low-poly cloth pillow designed to be used in videogames. It was modeled and simulated in 3ds max, and textured in Substance Painter.
I created 12 different material variants of this pillow. But these same materials could also be easily applied to other pillows created in a similar way. Thanks to the versatility of Substance Painter, one click of a button can easily randomize the crease locations.
This variant was textured to be a dragon scale pillow. Who in their right mind would make a pillow like this? Wouldn’t it hurt to rest your head on or lean into? Either way, it sure looks impressive!
[Model Statistics] Polys: 4,636 Tris: 9,260 Verts: 4,634