Triangles: 2.5k
Vertices: 2.5k
More model informationScanned a set of shells to be picked up in a VR project on an overcast day. Sony A7s II, scanned the shells in two halves (facing up and down). CapturingReality was used to construct the point cloud and a mix of C4D and zBrush to reconnect the halves, reproject and finally clean up seams in Bodypaint. Extra maps were created in Bitmapt2Material.
Polycount sits around 1,600 per model
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