Loading 3D model
This was a dieselpunk inspired bi-plane I created for a game concept/prototype a few years back. It started out as a low poly model but was never finished. So to finally finish it I decided to add lots of new detail as well as completely re-texture it, adding additional maps that our game engine didn’t support (like normal maps).
It includes a full 3D cockpit (which would have been interactive had the game ever been made), and a fairly detailed rotary engine.
Included are all texture maps in PNG format (diffuse, AO, roughness, metallic, and normal), and quadrangular and triangulated versions of the mesh.
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