Triangles: 6.6k
Vertices: 3.3k
More model informationA bike helm I did for a game I’m currently working on called Bike Trial Experience.
This helm will appear in two places in the game: In the store where the player can rotate all around and check it out up-close (This version) and during the game, where it will be a much lighter version with no insides and probably no transparent material for optimized draw calls.
It was the first time I used Substance Painter for a full asset and it was a great learning experience! Lot’s of things to have in mind when starting a project, especially regarding materials, but it’s still an awesome program and I’ll be using it a lot more in the future.
Comments