One small and sad office room from the 80s. with weird wallpaper, old fictional computer, floppydisks and stuffs like this. I give the first try in the Texture Atlas Addon in Blender and group everything in a single UV and material with textures of 4096x4096 for the diffuse and normal maps. I did 2 more uvmap for the emissive and AO. at the end, very fun experiences and learning on this project that i took too much time to finish.