New York City
NYC-based CG Generalist. Maya, Houdini, Blender, ZBrush, Substance, Nuke. Production proven professional.
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About
NYC-based CG Generalist. VFX, Modeling, Texturing, Animation, Rendering, Compositing. Maya, Houdini, Blender, ZBrush, Substance, Nuke. Production proven professional.
Category
Individual / Designer
Website
http://www.paulchambers3d.com/
Member since
January 24th 2015
Stats
60.1k views
1.6k likes
5.3M triangles
3.0M vertices