About
I started 3D modeling in 2002 as a hobby and created different CGI renderings. As I progressed I helped work on different mods for the idTech3 and Unreal 2 engine. Since then I moved to the Unreal Engine 4 and enjoy creating tons of sci-fi objects.
Category
Individual / Game Developer
Member since
April 24th 2015
Stats
4.0k views
34 likes
50.1k triangles
30.1k vertices