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I love Halo Wars. The terrains and attention to detail are beautiful.
I also love beautiful terrain design, and it hit me that I could use photogrammetry to recreate my own copy of game terrains I like.
So I recorded a few seconds of video ‘flying over’ a really cool piece of terrain in Halo Wars on Xbox, dumped the video to images, ran those through RealityCapture, then cleaned up the geometry in LightWave.
And frankly, it came out really good (but this is a low poly version).
I’m going to try some larger terrains eventually, but I wanted to show off the results of my first test. So basically, I can scan game levels now, which means I can learn from them up close!