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Krebskulm 3D Model
From “How Not to Summon a Demon Lord”. The character is modeled and rigged in Maya2016 and textured using 3D Coat.
Files: Original FBX
Edited FBX for VRC
VRMfile for VDRAW and PMXfile for MMD.
All included texture and shaders.
Animation Demo: https://youtu.be/9oa6TIZkbUA
VRChat preview: https://twitter.com/tidusyuna09/status/1108195725064589312
VDraw and MMD screenshot: https://twitter.com/tidusyuna09/status/1108071494171521024
Follow me on Twitter to see what I’m working on and other updates.
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