Say Hello to Ambient Occlusion

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Say hello to Ambient Occlusion

We just released Screen Space Ambient Occlusion (SSAO), a rendering technique to improve shading, and thus offer a better perception of a 3D shape.

You can now fine tune it directly from the edit panel of the viewer:

  • SSAO quality: number of samples to compute the occlusion
  • Radius: maximum distance at which occlusion occurs.
  • Strength: high value means darker occlusion
  • Angles threshold: try it 🙂
  • Blur quality: number of pixels used
  • Blur pixel distance: distance between each pixel used

Here are two video demos of how it works:

Along with this release, we added the “like” feature, and you can now mark your favorite models. The like button is on the control bar of the viewer.

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