Introduction to Photogrammetry in RealityCapture

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The above video tutorial will guide you through the process of creating a 3D model from digital photos in RealityCapture – covering image import, alignment, mesh processing, texturing and export. Check out the results in 3D:

A bit more info

Released as a public beta in February 20161, RealityCapture is fast becoming a favourite among professional and hobbyist photo scanners – check out some of the results being posted on Sketchfab by checking out the RealityCapture tag feed.

As it’s a relatively new piece of software, we made this video to help get you off to a good start. Let us know what you’d like covered in future tutorials and be sure to share anything you make using this tut in the comments.

Be sure to check out the tutorials by RealityCapture’s JaneTheBee on their learning blog too.

About the author

Thomas Flynn

Community & Cultural Heritage Lead at Sketchfab.

Expert in 3D scanning, photogrammetry, online publishing & dissemination.


  • Silvia says:

    Hi! This looks great! What is the advantage of using this software instead of Photoscan?

  • Hey Silvia – as with most software, there are pros and cons. I’ve found RC to process 3D very quickly but the flip side is that it requires a good GPU to run. Currently Windoas only, PhotoScan runs on Mac as well.

  • Mark Cuddy says:

    Looks amazingly quick, will need to try. Great video!!!

  • Ryan Ploeger says:

    Thanks for the clear, smooth explanation of the basics. Many teachers doing video screen tutorials speak very quickly since they are experts so thank you for speaking calmly and at a good speed. I see your work on LinkedIn quite a bit and it’s very well done. Bravo.

  • Jozef says:

    Thanks for tutorial, Thomas.
    Is it possible to use the RC to create model of interior (a mantle of cube, captured from the centre of cube)?
    Thank you.

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