Triangles: 2k
Vertices: 1k
More model informationI made this weapon from refernces from the internet, it should be 730 mm long. Topology is mostly quads with a few triangles, blade and hilt are seperate meshes so you could add your own material is needed. Object origin is in the middle of the handle. Use subsurface subdiviion for more detail. All model and procedural textures were made in Blender 4.2. Enjoy Friends :D
CC AttributionCreative Commons Attribution
Sep 25th 2025
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