Vertices: 4.2kMore model information
Back in 2012 I participated in a character art test using concept art provided by ArenaNet. It was a really great learning experience with the size restrictions and short time limit.
- 7,316 tris, 1024 diffuse/spec/normal maps
- Software used: Zbrush (sculpting, retopologizing), Maya (UVs, modeling), Mudbox (texture painting), Xnormal, Photoshop
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Feb 19th 2017