Triangles: 80k
Vertices: 41.5k
More model informationModeled and UV-mapped in Maya and textured in Substance Painter. The model consists of 39991 polygons and is my first real attempt at making a more coplex model than I usually do. The textures are devided into 3 different texture sets without udims. I also went the extra mile and actually started to learn more about how Substance Painter works and the cool features it has to offer. Overall happy with the final result.
Rendered images from Maya: https://www.artstation.com/artwork/X19KRl
CC AttributionCreative Commons Attribution
Jun 10th 2022
Comments