Triangles: 686
Vertices: 358
More model informationHonestly do not recommend poly modeling characters unless it’s an aesthetic you’re going for. I definately made my blockout too complex instead of just working on getting proportions down. However, I now know this for next time! It was quite precarious solving on how to approach modeling some of the situations I ran into, such a working into back without trying to make too stale of a side profile. Again, that’s why I should of focused more on proportions and leave the actual characters eventual look to stem from 3D sculpting. Instead, I got this real wacky low poly feller who I don’t think is very satisfied with it’s existence hahaha.
CC AttributionCreative Commons Attribution
Oct 9th 2022
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