Triangles: 37.9k
Vertices: 21.1k
More model informationMade in Blender, textured in Substance Painter.
Classic soviet assault rifle made to look more advanced.
3 Materials, 2048x2048 textures.
Textures include: Default PBR set, Unity 5 set, Unreal Engine set.
Attachments, such as the scope, cheekholder, flashlight and others are separate objects and can be disabled/detached.
Based on Volk from Call of Duty Infinite Warfare.
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