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This is a 3D Low Poly model that I made in class, in order to demonstrate with cohesion and clarity a high definition representation of details in the object with a lower number of faces than the original, thus using the normal maps system.
the three-dimensional image used to extract the light behavior maps (Normal Map, Roughness, Height Map, etc.) are credit to: https://sketchfab.com/3d-models/tetradrachm-of-alexander-the-great-as -herakles-0564e03e75b5425e9b7689f6440b3b8b
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