Triangles: 9.5k
Vertices: 5.2k
More model informationA simple android character rigged for game engines, with simple IK for animation. Reminiscent of blank ‘default humanoid’ models you might see in game engines, but with a few sci-fi touches.
(It’s a character of mine that I’ve been working on for some time challenge myself and re-learn the entire pipeline, from modelling & texturing, to rigging and hopefully animating again, soon. Although I’m not confident modelling or rigging human faces yet, I think trying to convey personality through pose & movement on a ‘faceless’ character is a challenge I’m more interested to start with.)
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