Triangles: 61k
Vertices: 32.5k
More model information(Turn on HD in the settings). There we go. After months of technical difficulties I’ve done it. This is Anna, an Avatar for VRChat. It’s quite heavy on the textures and triangles and stuff. I’ve mostly did so many materials because I wanted to see what I could get away with without bogging down everyone’s system. I suppose it didn’t work out so well, lol. Either way, The model also has visemesh animations for speaking in the game. Tested in VR, almost next to no clipping or weird bending. Quite an improvement over the Serena model I did months ago. But, like with everything, I still need to improve on optimization and art on my workflow.
Sep 7th 2019
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