This was a little learning project for me while doing an Unreal Engine 4 C++ course featuring a tank game. During the course an anti-tank turret was implemented using a very basic asset. So I decided to give this a try to solidify my Blender modeling skills and I wanted to improve my Substance Painter 2 knowledge.
After a few weeks of modeling and texturing I ended up with this. I learned a lot in the process by making lots of mistakes. I tried to go back and fix them as good as I could, but at some point you got to move and and finish. Overall I’m pretty satisfied with how it turned out.
Find more renders on my website.
Heavily inspired by this table top model: https://www.pinterest.de/pin/736549714029270312/
CC Attribution-NonCommercialCreative Commons Attribution-NonCommercial
4 comments
Sorry Pic*
@mklement Its in beta stage so i will release a public beta test on 2 december. you could test then.BTW you can contact me at codifiers2018@gmail.com i'll send you some pick of my game.
Looking for your reply soon
@codifiers2018 Cool, thanks! Do you mind sharing the name/link of your game when it's released? Would love to try it out then. :)
Thanks for the model i am using it on a tower defense game for play store.BTW nice work iwill credit you