Triangles: 281.1k
Vertices: 143k
More model informationThis is the first room from a huge project where I´m working on. My first project working according to the infoarchitecture vision and improving my skills in realistic finished 3d models. It is based in sections, so you can move the rooms as you wish, modulating the complete environment.
I´ve decided to show here the model only with the normal maps and the wireframe, because the final finish doesn´t look like as realistic as in 3ds Max.
The complete scene was modeled and texturized in 25 hours, using 3ds Max, Substance Painter and Photoshop.
The slowest part has been the rendering phase, which has took at least 15 hours each render.
The final HD renders are upload in the link below: https://www.artstation.com/artwork/BmeeNl
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