Triangles: 59.5k
Vertices: 29.8k
More model informationHello,
This model is the result of a project that I did to test my skill with photogrammetry and see how I can handle it, after some attempts and methods to do it, this is the final result, I have a long way to get a good result with this modeling style.
The workflow of the project was the following:
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Photos with a Canon 1000D, usin a rotation base for the model for better result (instead of doing photos around the object).
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Making the photogrammetry calculation with Meshroom and remesh with Instant Meshes
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Final cleanup of the model and texture baking with Blender
I would appreciate any constructive criticism and opinion to improve.
Thanks.
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