This model is a personal project exploring the process of creating a game resolution character. I wanted to experiment with some new and different tools and workflows and I wanted to have fun with the whole process. Most of my time was spent in Zbrush, Blender, and Substance Painter and I also had the help of SoMuchMaterials, and Mixamo. Although I had a bit of an idea of what I wanted, I did not have a concept ready for this. I was inspired by the Arcane series on Netflix, so I had fun playing around to try to get something similar. I learned so much throughout the process and I can’t wait to already apply that to the next project. Even though the longer I look at it the more I want to go back and make changes, it’s time to finally move on from this character. I hope you like it!
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